PRGE Speakers and Special Guests

Speakers & Special Guests

Atari 2600 Programmer Panel
Howard Scott Warshaw, Rob Zydbel, Bob Smith, Tod Frye conduct the Atari 2600 programmmer panel at PRGE.

PRGE is proud to host over 50 hours of panel programming at the 2018 expo. We are bringing in speakers from all over the country including notable figures from the early days of the gaming industry as well as current celebrities.

Speakers and panels at PRGE will take place in auditoriums just outside the main show hall. Please visit our panel schedule for times and locations.

Panel descriptions can be viewed here »



Gabriel Baum

Gabriel Baum

Known as “Hal” of the “Blue Sky Rangers”, Gabriel started his career teaching Assembly Language programming and went on to program early (tape based!) databases. He co-authored Spanish and French language teaching software for the Atari 400 and 800 computers and joined Mattel Electronics in 1980, leading the four programmers who became the nucleus of the development team. Later he became Vice President of Applications Programming as the team of Intellivision programmers and designers grew to over 200 individuals worldwide. After Mattel, Gabriel pursued an executive career, managing at different times the development of Wall Street Trading Systems, Airline Scheduling software and GPS systems. He now enjoys researching the products of Sonoma and Napa while studying and occasionally teaching the use of technology in language translation.


Mat Bradley-Tschirgi

Mat Bradley-Tschirgi

One of our native Portlandians, Mat is one of the hosts for the Sequelcast 2 podcast.


Kinsey Burke

Kinsey Burke

Kinsey is an avid collector who hails from Seattle, WA. She hosts a YouTube channel spotlighting video games and craft beer, and is also a regular contributor on Metal Jesus Rocks.


Frank Cifaldi

Frank Cifaldi

Frank Cifaldi is Head of Restoration at Digital Eclipse and one of gaming's leading researchers and historians.

His past credentials include being senior editor at 1UP.com, editorial director and community manager for Turner Broadcasting's GameTap games-on-demand service, and a contributing author to publications that include Edge, Wired, Nintendo Official Magazine UK and GamesIndustry.biz, among others.


Pat the NES Punk

Pat "The NES Punk" Contri

Pat Contri is a video game player, collector, and historian known for his web shows Pat the NES Punk, Flea Market Madness, and The Completely Unnecessary Podcast. He is the author of Ultimate Nintendo: Guide to the NES Library, currently working on the SNES followup and conducts the live annual NES Charity Marathon benefiting children's hospitals. In his spare time he enjoys eating numerous nachos, and hanging out with an old Jersey hippie named Frank.


David Crane

David Crane

Crane started his programming career at Atari, making games for the 2600. Crane left Atari in 1979 and co-founded Activision, along with Alan Miller, Jim Levy, Bob Whitehead, and Larry Kaplan. At Activision, he was best known as the designer of Pitfall!. Pitfall! was a huge hit, and maintained the top slot on the Billboard charts for 64 weeks and was named video game of the year in 1982. In 1986, Crane left Activision to co-found Absolute Entertainment with Garry Kitchen. With Absolute, he was known for Amazing Tennis and A Boy and His Blob: Trouble on Blobolonia, a successful NES title following the adventures of the protagonist and his companion, a shape-shifting blob.


Joey DeSena

Joey "Roo" DeSena

Once described as the "Alton Brown of video games" - his greatest compliment - Joey "Roo" DeSena co-founded the geek-centric website, clanofthegraywolf.com, in 2009. His flagship series, "16-Bit Gems", brings to light underappreciated classics from the 16-bit era of video gaming. While his other main series, "The Way Games Work", explains video game technology to the layman (with equal parts Bill Nye & G4).


Dan & Terry Diebold

Terry Diebold

The game collecting community lost it when Terry and Dan Diebold found the only known prototype "Nintendo Playstation" console packed away in a box of junk Terry had bought in an auction for $75.

Terry is bringing this one-of-a-kind piece of video game history to PRGE. The Nintendo Playstation will be set up for viewing by the public in our video game museum.


Dan & Terry Diebold

Gabe Durham

Hailing from LA, Gabe is the founder, editor and publisher of Boss Fight Books.


Jason Enos=

Jason Enos

Jason "The Captain" Enos brings 22+ years experience encompassing different facets of the interactive entertainment and music industries. His vast career spans working on over 100 games across every major platform, including top 10 industry franchises and multi-million selling brands like Metal Gear Solid, Castlevania, Contra, Dance Dance Revolution, Silent Hill, Ace Combat, Dragon Ball Z, Naruto, PAC-MAN, Monopoly, Tekken and Dark Souls. As a gamer and music enthusiast, Jason recognized incredible potential in the crossover appeal of games that combined music, movement and gaming, such as Dance Dance Revolution. Jason successfully persuaded the company and was solely responsible for bringing Dance Dance Revolution to the console gaming market in North America, turning the franchise from zero to $250+ million in revenue and winning numerous awards, including a MTV Video Music Award for Best Video Game Soundtrack. Throughout his career, Jason has participated in numerous interviews, television appearances and is featured in the book Game Design Secrets of The Sages by Marc Saltzman. Working for 5 different game companies (Sega, Psygnosis, Konami, Electronic Arts, Bandai Namco), he has worked on 25 franchises featured in the book 1,001 Video Games You Must Play Before You Die by Tony Mott. Jason currently provides guidance, feedback and strategy to developers, publishers and content creators across the entire spectrum of creative, design, production, marketing and publishing.


Ian Ferguson

Ian Ferguson

By day, Ian Ferguson is a mild-mannered game store clerk, but by night he is one-half of the popular Completely Unnecessary Podcast along with Pat "The NES Punk" Contri.


Bill Fisher

Bill Fisher

Bill Fisher is one of the original Blue Sky Rangers from Mattel Electronics. He worked on Space Hawk, Space Spartans and B-17 Bomber for the Intellivision, and went on to hire, train and help manage the teams developing Apple II and IBM PC games for the company. Following the closure of Mattel Electronics in 1984, he started Quicksilver Software, Inc. with two other Mattel programmers. Over the last 34 years, the company has developed a wide range of products including games, educational software, military training and custom products involving both hardware and software. Some of the company’s best known games are Star Trek: Starfleet Command, Castles, Conquest of the New World and a long series of arcade game conversions for SNK and Data East. Bill is excited to be taking responsibility for hardware and software development at Intellivision Entertainment, and is using his long history in the business to help evaluate new technologies, design the hardware and user experience of the new console and also design the many critical back-end systems that will support online purchases and multiplayer gaming. When he is not busy developing games and the new console, Bill also chairs the IEEE GameSIG Intercollegiate Game Showcase, now in its seventh year, and this year started a separate GameSIG Classic Game Programming Contest.


Tod Frye

Tod Frye

Tod Frye is a computer programmer once employed by Atari, and is most notable for being charged with the home adaptation of Pac-Man for the Atari 2600 video computer system. Other games designed by Tod include LCD Breakout Atari handheld, Asteroids for Atari 400/800, and the Swordquest series (Earthworld, Fireworld, Waterworld, and the uncompleted Airworld). Unreleased titles include Save Mary and Shooting Arcade and Xevious for the Atari 2600.


Gamester81

Gamester81

John "Gamester81" Lester operates the game review site, Gamester81.com and is one fourth of the popular All Gen Gamers podcast. Gamester resides in the Phoenix, AZ area. In early 2014, John released a homebrew called Gamester81: The Video Game on the Colecovision platform. He is also the co-creator of the Game On Expo in Mesa, Arizona.


The Gaming Historian

The Gaming Historian

Norman "The Gaming Historian" Caruso operates the Gaming Historian YouTube channel which he started in 2008 to create entertaining and educational videos on the history of video games.


Josh Hamblin

Josh Hamblin

Josh Hamblin is the owner of online game store, The Place 4 Gamers. Josh doesn't shy away from the controversy around the "reselling" of classic video games and will cover topics including game values, engaging positively with collectors and understanding the marketplace. Forget everything you though you knew about "filthy resellers". He has a ton of useful information for collectors to help them build their collections as quickly and economically as possible.


John Hancock

John Hancock

"The Immortal" John Hancock is a mega-collector known for his comprehensive game collection and his comprehensive knowledge of all things video game. He is also the founder of the Cowlitz Gamers for Kids charity game expo in Kelso, Washington which has raised tens of thousands of dollars for local children's charities. John has his own YouTube channel where he releases several videos per week and he is a regular contributor on the Metal Jesus Rocks channel.


John Hardie

John Hardie

John Hardie is a gaming historian and co-founder of the National Videogame Museum in Frisco, Texas. He also helped organize of one of the first national retro video game conventions, World of Atari, in the late 1990s, later creating the Classic Gaming Expo.


Ben Heckendorn

Ben Heckendorn

Better known as "Ben Heck" on the Interwebs, Ben Heckendorn is an American console modder and star of element14's The Ben Heck Show, a popular online TV program celebrating maker culture. A typical episode has Ben creating a new product or hacking existing devices, such as an Xbox, for different uses, sometimes based on viewers' suggestions. Learn more about Ben Heckendorn at his website, BenHeck.com


Rebecca Heineman

Rebecca Heineman

Rebecca Heineman is a long-time veteran of the computer game industry. She was a founding member of Interplay Productions, Logicware, Contraband Entertainment and has also been affiliated at various times with Barking Lizards Technologies, Electronic Arts, Bloomberg, Microsoft, MacPlay and Ubisoft. In the mid-1980s, Heineman programmed the cult classic graphic adventure games Tass Times in Tonetown and The Bard's Tale III: Thief of Fate. Heineman also programmed the Macintosh, Super Nintendo and Apple IIGS ports of Another World, as well as some other lesser-known games, such as Mindshadow, Borrowed Time, Battle Chess, and The Tracer Sanction.

Ken Horowitz

Ken Horowitz

Dr. Kenneth Horowitz is an English professor who teaches research and writing. He has been writing about video games for well over a decade, his latest book is titled "The Sega Arcade Revolution: A History in 62 Games." Ken is also the founder of http://www.sega-16.com

Matt Householder

Matt Householder

Matt Householder has been in videogames since 1981. His first published game was the coin-op Krull for Gottlieb in 1983. At Atari his first project was to convert Moon Patrol to the Colecovision. Atari's imminent collapse in 1984 blocked publication, so he crafted a keepsake comedy version 'Matt Patrol' which ultimately leaked to the web in the 1990s. Matt also coded the line-draw and polygon primitives in the Atari 520ST port of the GEM operating system.
Highlights of Matt's career include stints at Epyx and Blizzard North. For Epyx he produced some of their biggest hits: Winter Games, World Games, and California Games (created at his wife's suggestion). At Blizzard North he produced Diablo II while writing much of the in-game dialog, hiring most of the staff, managing the audio department, and inventing the iconic use of the "!" to mark quest NPCs for interaction.
In the social/mobile game business for Zynga (briefly) and Playdom/Disney Interactive, Matt was a designer focused on monetization content for Mobsters, Sorority Life, and Mobsters II (among others). His farewell to Disney was to co-create and design the Facebook Game of the Year, Kitchen Scramble.
A fan of word games, he co-designed and co-developed Word Nerd for Facebook and phones. Still, his favorite game of all time is Robotron: 2084.
Now back to his electrical engineering roots, he restores audio equipment and coin-op videogames from the 20th century.

Kevin James

Kevin James

A Boston-based filmmaker, Kevin is the director of the upcoming feature documentary Not For Resale. Along with his post-production experience in television and feature films, Kevin's directing resume includes several award-winning projects (The Creed, Computer Fighters, Guaranteed Video).

Jennell Jaquays

Jennell Jaquays

Jennell Jaquays is a game designer and artist of table-top role-playing games (RPGs) and video games. Some of her works include the Dungeons & Dragons modules "Dark Tower" and "Caverns of Thracia" for Judges Guild; development and design of conversions on games such as Pac-Man and Donkey Kong for Coleco's home arcade video game system; and more recent design work for various video games, including the Age of Empires series, Quake 2, and Quake III Arena. The most renowned of her many works as a fantasy artist is the cover illustration for TSR's Dragon Mountain game.

The Completionist

Jirard "The Completionist" Khalil

The Completionist is a weekly YouTube web series with Jirard Khalil. Nearly every week, Jirard chooses one game and completes every possible in-game task, 100%, in three to four days. In each episode, Jirard sequentially discusses several aspects of the spotlight game, hitting the story, presentation, gameplay, the final level, and the overall difficulty involved in 100% completion. All episodes end with a general score as to whether or not the game is worth 100% completing, ranging from "Complete it," "Finish it," "Play it," "Look at it," or "Donate it" (Formerly "Burn it").


The Unipiper

Brian "The Unipiper" Kidd

Brian Kidd rolls two unusual hobbies into one character. As the Unipiper, Kidd rides a unicycle while playing the bagpipes. He performs in a variety of costumes - most notably Darth Vader, Link, and Gandalf - while performing character-appropriate tunes on the pipes.

Brian will performing some videogame themed one-wheel piping for our PRGE attendees. Look for him throughout the show hall all weekend long!


Dan Kitchen

Dan Kitchen

As a passionate Game Designer, Dan is credited with developing and producing over 240 commercially released titles across 15 platforms. He is renowned for such Atari 2600 classics as CRACKPOTS™, GHOSTBUSTERS™, TOMCAT: THE F-14 FIGHTER SIMULATOR™, CROSSBOW™, IKARI WARRIORS™, DOUBLE DRAGON™, COMMANDO™, RIVER RAID II™ and KUNG-FU MASTER™. Recently, in addition to completing development on his first Tabletop Board Game, DRIVE-IN!™, due to be released in 2019, Dan is designing and programming two NEW GAMES FOR THE ATARI 2600. The first game, GOLD RUSH! ™, is based on a game he originally started back at Activision in 1983 which was intended to be a sequel to his brother Garry's smash hit, KEYSTONE KAPERS™. The second game, BON VOYAGE! ™, is an original title where players sail a luxury liner through iceberg filled waters of the North Atlantic while rescuing survivors of the infamous Titanic shipwreck. Both games are scheduled to be released early next year.
Go now to dankitchengames.com and subscribe to receive the latest game development updates and information on upcoming KICKSTARTER Campaigns!


Garry Kitchen

Garry Kitchen

From 1981-1995, Garry was an industry leader in the development of home video games, generating over $300 million in retail sales. His 2600 adaptation of the hit Nintendo arcade game Donkey Kong, published by Coleco, was one of the top selling games on the Atari platform, selling over 4 million units. In 1983, Kitchen followed up the success of Donkey Kong with his hit title Keystone Kapers, published by Activision and a nominee for Video Game of the Year.


Jared 'ProJared' Knabenbauer

Jared "ProJared" Knabenbauer

Jared produces retro reviews, videos on the newest releases, comedic playthroughs and spotlights on overlooked indie games on his ProJared channel. His articulate monologues and professional editing make him one of the top game reviewers on YouTube.


Chris Kohler

Chris Kohler

Chris Kohler is a gaming journalist, game collector, and author of Power-Up: How Japanese Video Games Gave the World an Extra Life. Chris has become recognized for his Retro Gaming Roadshow panel where he discusses and appraises rare video game memoribilia along with collector Steve Lin at game expos across the country including PAX Prime, PAX East and the Seattle Retro Gaming Expo.

Tim Lapetino

Tim Lapetino

Tim Lapetino is a writer, creative director and author of the 2016 book, Art of Atari. His award-winning design and branding work has been published in more than a dozen books and magazines. He co-authored the design inspiration book Damn Good: Top Designers Discuss Their All-Time Favorite Projects and has written for HOW magazine, Geek Monthly, RETRO magazine, and others. He is the founder and Executive Director of the Museum of Video Game Art (MOVA), and is dedicated to chronicling the intersection of design and pop culture.


Kelsey Lewin

Kelsey Lewin

Kelsey Lewin is a small-business owner from Seattle, Washington. When she's not living the dream as co-owner of Seattle's famous Pink Gorilla vidoe game store, she is a frequent guest on the Metal Jesus Rocks YouTube channel and a co-host of the Game Blitz Podcast. You can also catch Kelsey on her own YouTube channel, Kelsey Lewin Gaming.


Metal Jesus Rocks

Jason "Metal Jesus Rocks" Lindsey

The Metal Jesus is a long-haired rocker dude who runs a popular YouTube channel dedicated to Retro Gaming with a Heavy Metal soundtrack. With the help of the Seattle gaming community he covers Hidden Gems, Buying Guides as well as the popular I HATE U series, Gamer Eats and much more. He was also an employee at mega publisher Sierra On-Line in the 90s and he brings his love of big box PC gaming to his channel as well. New videos released every Tues & Friday!


Nathan Martin

Nathan Martin

In addition to being one of the original creators of Seattle gaming expos (even before PRGE!), Nathan is the host of Seattle's popular Question Block Trivia Night.


Paul Molloy

Paul Molloy

Aside from having a vast knowledge of NES modding and hombrews, Paul also runs the website www.infiniteneslives.com as well as the youtube channel.


David Murray

David Murray

David Murray is the creator of The 8-Bit Guy channel, a computer video series focusing mainly on retro technology from the 80's, 90's and 2000's. He makes educational content about retro technology and some of his most popular videos include detailed mini-documentaries on 8-bit computer graphics and sound.


Darrin Peloquin

Darrin Peloquin

Darrin Peloquin is the writer/director of the 2018 documentary, The Bits of Yesterday. This panoptic documentary on the niche culture of the retro video game collector follows gaming enthusiasts and fans as they relive their childhood memories, make new ones and champion to keep an antiquated media format alive.


Darrin Peloquin

Paul Nurminen

Paul will be moderating the Blue SKy Rangers (Intellivision - A Legacy of Firsts) panel:

Paul Nurminen (aka "Nurmix") is the Vice President of Product Development at Intellivision Entertainment. He's also the creator / producer and a host of The Intellivisionaries Podcast - a show dedicated to the Mattel Intellivision video game console. He is also a co-host and contributor to several other video game related podcasts, including IntariVisions, The Wizards of Odyssey 2, Retro Gaming RoundUp and more.

Paul has been an avid video gamer since the early days of Pong. He has a dedicated garage arcade at his home, and he owns a computer services business - a portion of which deals with arcade and MAME cabinet setups and repair. In the eighties, Paul coded simple games on his Atari 800XL, but became fascinated with the music and sound that was a big part of video games, which led to him becoming a DJ and an electronic musician. Paul is married and has an 8 year old son. His wife couldn't care less about his gaming interests.


Peanut Butter Gamer

Peanut Butter Gamer

PeanutButterGamer (PBG), whose real name is Austin Hargrave, rocks the YouTube channel PeanutButterGamer. He makes video game reviews and top 10 videos. Probably most known for his Legend of Zelda videos during Normalboot's Zelda month, he also has a Let's play channel called PBGGameplay where he does walkthroughs and hardcore gameplays with the other members of Normalboots.com.


John Riggs

Chris Pranger

Chris Pranger is a former Localization Writer/Editor from Nintendo of America where he worked on titles such as Animal Crossing: New Leaf, Hyrule Warriors, Yoshi's Woolly World, and Star Fox Zero. He's also been part of The Escapist back in the day where he was on a show called No Right Answer, and has two semi-ongoing podcasts called Media Sandwich and Dads Review a Thing (DRAT).


Retronauts

Retronauts

The original classic gaming podcast, Retronauts, continues its endless quest to explore the history of video games, one game at a time. Join Jeremy Parish and Bob Mackey as they team up to chronicle the creations that have paved the way for today's hits. From forgotten black-and-white arcade machines to modern-day remakes, Retronauts spans more than four decades of vintage gaming greatness!


John Riggs

John Riggs

John is a master at modifying NES game ROMs to do new and interesting things. You can learn more about what he does on his YouTube channel, RIGG'd Games.


Stephen Roney

Stephen Roney

Stephen Roney is one of the original Blue Sky Rangers from Mattel Electronics where he entered the video game industry in 1981 after six years at Hughes Aircraft Company. He worked on Space Spartans and B-17 Bomber for the Intellivision, ported Utopia to the Aquarius computer and was finishing up Masters of the Universe: The Power of He-Man for Colecovision when Mattel Electronics shut down in January, 1984. He cofounded Quicksilver Software, Inc. with two other Mattel programmers, but after a few months moved on to a “real” job, writing CAD software for CADAM, Inc. When CADAM was purchased by their main competitor, Steve came back to Quicksilver, where he worked on Star Trek: Starfleet Command, Master of Orion III, cell phone ports of Mr. Do and Burger Time, and other things. After over fifteen years back at Quicksilver, he went to Garmin for a few years before “retiring” to help with his father’s medical needs. He was pulled out of retirement to take over Intellivision Productions, Inc after the death of Keith Robinson and is now clearing redundant inventory and working with Intellivision Entertainment on the new console..


Ed Rotberg

Ed Rotberg

Ed was a key member of Atari's coin-op division, back when the staples of action gaming were introduced with each new Atari arcade game: "Missile Command," "Asteroids," "Centipede," "Tempest"; the list goes on. During his first stint at Atari in the late 1970s and early 1980s, Ed was the primary force behind the 3-D tank game, "Battlezone." He worked for Atari Games again a few years later, having a guiding hand in "Blasteroids" (a 1987 update to "Asteroids"), "S.T.U.N. Runner," and, with Ed Logg, "Steel Talons."

During most of the years between tours of duty at Atari, 1981-1986, Ed was Vice President of Software at Sente, Atari founder Nolan Bushnell's new coin-op company. Later, he worked for Apple Computer and 3DO.


Alex Rubens

Alex Rubens

Hailing from Los Angeles, by day Alex helps esports players and creators thrive on Youtube, by night, or whenever he has the free time, he is an author. On October 16th, he will be releasing his book, '8-Bit Apocalypse: The Untold Story of Atari’s Missile Command.'


Bob Smith

Bob Smith

Bob is a 20-year veteran game programmer and one of the founders of Imagic. In addition to Imagic, he has worked for Atari and Accolade writing such noteworthy games as Video Pinball and Star Wars for the Atari 2600. His best known work is probably 1982's Dragonfire, although he also wrote Riddle of the Sphinx. He continued working on games through the 1980s and 1990s for a variety of companies.


Pamela Smith

Pamela Smith

Pamela Smith worked for Atari in the Promotion Design department for Consumer Electronics from 1982 - 1984. She designed the holiday packaging for the 5200 game console, and the retail point-of-purchase and sales support materials for the Ms. Pac Man, DigDug, Pengo and Phoenix games. She worked with the team that designed and produced the 1983 sales catalogs, including the 2600 and 5200 video game consoles and the entire line up of games.

Pamela has worked as a graphic designer for over 30 years. Her previous employers include Landor Associates, Maxtor Corporation and Medtronic Inc. She has consulted for Apple Computer, Borland International, Brocade, Hewlett-Packard, and VMWare. Her work has received awards from Communication Arts, The Art Directors Club of New York, Creativity Magazine and POPAI.


SpaceHamster

SpaceHamster

Jeff, a.k.a. SpaceHamster operates a popular YouTube channel where he does Top Tens, Commentary and Video Game Review-ish videos.


Stop Skeletons From Fighting

Stop Skeletons From Fighting

Stop Skeletons from Fighting is a celebration of video games and video game culture, from celebrating the medium's weird and unnecessary to its history. SSFF is a team made up of Grace Kramer and Derek Alexander, with popular shows including Punching Weight and Past Mortem. You can check them out on their Youtube Channel.


SupaPixelGirl

SupaPixelGirl

SupaPixelGirl is a 26-year-old Minnesota native who now resides in Seattle. She is a clinical psychologist by day and a retro gaming YouTuber by night. YouTube serves as an incredible outlet for her as her job can be challenging at times (but always rewarding). She adores the retro gaming community and all the friends she has met since starting her YouTube channel. Her panel will be discussing issues surrounding women in gaming.


Switch

Switch

Jeff "Switch" Sorensen provides the soundtrack for the Portland Retro Gaming Expo. As our loyal house DJ, he provides just the right atmosphere for a 90,000 square foot hall filled with classic gaming goodness, which is no small task. Switch also operates the Radio Free Nerdcore podcast that covers video gaming culture among other topics.

Tommy Tallarico

Tommy Tallarico

Tommy Tallarico is a veritable video game industry icon. As one of the most successful video game composers in history, he has helped revolutionize the gaming world throughout his 30 year career. As a well-recognized on-air television personality, live performer, show producer, creative director, game console President, sound designer and composer, Tommy brings his in-depth knowledge, years of experience, and love of cutting edge multimedia and pop culture to the masses. Tommy has worked in the gaming industry as a designer, product manager, producer, writer, hardware executive, games tester and heads of both music and video departments. He produced, co-created, wrote and co-hosted 3 internationally award-winning syndicated and network television shows as well as creating, producing and hosting the continuing worldwide live orchestra touring sensation Video Games Live. Tommy has won over 50 industry awards and has worked on more than 300 game titles; to date, they total sales of more than 200 million units and over 10 billion dollars in revenue. No one in the history of the video game industry has ever worked on more titles and projects. In 2008, he was enshrined in the Guinness Book of World Records and currently holds 5 Guinness World Records including the person who has worked on the most commercially released video games and the largest symphony show ever seen live (over 752,000 people in China). In 2012 during the Game Developers Conference he received a Lifetime Achievement Award and is also in the Smithsonian Institute in Washington D.C. for his contributions to the game industry. Tommy is currently the president of Intellivision Entertainment which recently announced they are creating and releasing a brand new home video game console.


Chris Trimiew

Chris Trimiew

A lifelong collector, Chris started his career in gaming at Working Designs working on games such as Vanguard Bandits and the Arc The Lad Collection. He went on to work as a reviewer for Silicon Mag before founding Lost Classics which he currently owns and operates.


Howard Scott Warshaw

Howard Scott Warshaw

Howard Scott Warshaw, MA, ME, LMFT was the sole designer and programmer of one of the greatest flops in video gaming. He will discuss all the behind the scenes machinations and shenanigans which led to turning one of the most coveted licenses in video game history into a dynasty crushing disaster and ultimately the sub-flooring of the New Mexico desert. He will also discuss his experience carrying the moniker "maker of the worst game ever" for three decades. It's a tale of hubris, triumph, blind ambition and in the end... resiliency.

Artist, technologist, creator and healer, Howard Scott Warshaw is first and foremost a communicator. His career accomplishments include video game pioneer, MoMA artist, award winning film producer, celebrated software developer, author and columnist. Howard enlists this eclectic skill set to serve others as a psychotherapist in California's Silicon Valley, where he specializes in the issues of hi-tech leaders and the super-intelligent. Check out his blog at hswarshaw.com.


Watch Out For Fireballs

Watch Out For Fireballs!

Watch Out for Fireballs! is a retro games club podcast curated by Gary Butterfield and Kole Ross. They ran a successful Kickstarter to fund their live broadcast at PRGE in 2013. How cool is that?


Brett Weiss

Brett Weiss

Brett Weiss is the author nine books, including the Classic Home Video Games series, The 100 Greatest Console Video Games: 1977-1987, and The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1 (A-M). He’s written more than 1500 published articles, including for such magazines and newspapers as Game Informer, Old School Gamer, Classic Gamer, Filmfax, Fangoria, and the Fort Worth Star-Telegram. Brett is also a national columnist for AntiqueWeek and an adviser for AtGames. For more info, check out www.brettweisswords.com.


Reggie Williams

Reggie Williams

"Radical" Reggie Williams is an avid collector of various game types. He is especially a big fan of import gaming. Reggie is also a veteran of the U.S. Army where he served his country. Reggie continues to delight everyone that follows him with his knowledge of retro and current gaming while keeping it real and down to earth. He's very proud of his great collection of games that he's acquired throughout the years and is happy to share his passion of video games with the world. You can check out his new YouTube channel here.


Jeffrey Wittenhagen

Jeffrey Wittenhagen

Jeffrey Wittenhagen has been an avid NES fan since he could walk. He is a community award-winning author of multiple books, with several in the works, and has been featured in gaming publications such as Nintendo Force (Issue 8!) and the online-only Retrogaming Times Monthly. Weekly, he is also a member of the VGBS Gaming Podcast where they talk about all things gaming, in a unique and analytical fashion. He frequently posts on his blog, Hagen's Alley, with Homebrew NES reviews, "Single Credit" Reviews and Top Tens.


Albert Yarusso

Albert Yarusso

Albert Yarusso owns and runs AtariAge.com, one of the busiest destinations for classic gaming on the web. AtariAge is a central hub for new homebrew development on a variety of classic gaming consoles and computers and has been publishing new games in physical form for the Atari 2600, 5200, 7800, and other systems for classic gaming enthusiasts since 2001.

Albert got his start in computing on an Atari 800XL at a young age, where he taught himself BASIC and 6502 Assembly, releasing his first commercial product ("Robowars II") at the age of 14. He would later go on to work as a professional game developer for Looking Glass Technologies and Ion Storm, and was a key member of the team that released the award-winning Deus Ex game for the PC and later Playstation 2.


Rob Zydbel

Rob Zdybel

Rob Zdybel has been a developer of console games since the early days of Atari where he made games for both the 2600 and the Atari 800 computer. He made several games under the Atari and Sega labels before moving on to work for 3DO. During his days at 3DO, Rob has worked on one tank game after another, first for the Nintendo 64 console and more recently for the Playstation 2.